The loading times in particular are dramatically better. After a year of patches that's hardly surprising, but it's still a relief. Bannerlord now runs a hell of a lot closer to how any game of its size should.
I was lucky enough to avoid most of that, but its performance, and particularly loading times, were dire. Crashes were frequent, as were less serious bugs and annoyances. Identifying and fixing these is half the point of an early access period, but for a game whose development began in 2012, it was in a poor state for a lot of players. Let's be rational, and consider Bannerlord's biggest problems at launch: its plethora of technical issues.